Stereographic Projection: To Map the Stars

When making a map of the night sky, astronomers don’t have the luxury of mapping only flat land in a limited area; they must create an accurate map that accounts for the spherical geometry of the celestial sphere. This is a problem that astronomers have puzzled over since the mapping of the stars began. One such method, the most popular for celestial mapping, is stereographic projection, a way of projecting the celestial sphere and star points onto a flat surface. This method is at least 2,000 years old. Hipparchus (~190-120 BCE) is credited with its invention, though it is reasonable to think that it existed in some form earlier. As a method, stereographic projection survives to this day because it preserves circles and angles.

The problem of mapping the stars

Maps of a sphere and the stars are always compromises, because no flat sheet can hold a curved surface without stretching something. Cartographers and mathematicians tend to disagree about which compromise is best, since they want different things from a map. Cartographers want landmasses, shapes, and star appearances preserved so users can understand structure, and mathematicians want conformity above anything, with appearance meaning less. A compromise that does both is stereographic projection, the best way to be both recognizable and accurate, which is why it has survived since antiquity. The oldest scientific instrument still used today, the astrolabe, is built on it, and the same construction turns up at the center of complex analysis more than two thousand years later.

Illustration of a stereographic projection from the north pole of a sphere to a plane in 3D

Stereographic Projection in 3D

Mark.Howison & CheChe / Wikimedia Commons · CC BY-SA 4.0

The celestial sphere is conceptualized as a glass orb with the stars painted on the inner surface. Stereographic projection uses it to map those stars onto a flat surface. Picture our celestial sphere suspended in space, with a sheet of paper pinned at the North Pole and a bright light shining at the South Pole, passing through the sphere and illuminating the paper below; the stars, being opaque, cast a shadow. That shadow becomes the star’s position on the flat paper. The same would hold for a light situated at the North Pole and the paper pinned at the South Pole, which would map the opposite hemisphere, though stars near the celestial equator would appear in both. The only point that cannot be mapped is the point of light itself, which maps to infinity and falls outside the chart.

Stripped to its geometry, the recipe is simple. Start with a sphere. Pick one point on it to be the source of light, the projection point; for a chart of the northern sky, you would put it at the celestial South Pole. Then take the flat plane on the far side, either tangent to the sphere at the opposite pole or passing through the equator; it changes only the scale. For any star on the sphere, draw the straight line from the projection point through that star and continue it until it strikes the plane. Where it lands is the star’s place on the map. Every point on the sphere has exactly one such landing place, with the single exception already noted: the projection point itself, whose line never reaches the plane and so maps to infinity. That is the projection’s only real flaw, and it is easy to fix: you can project the other hemisphere from the opposite pole.

For those who want the precise math: a point (x, y, z) on a unit sphere with the projection point at the South Pole (0, 0, -1) maps to (x/(1+z), y/(1+z)) on the flat plane. As a star slides toward the projection point, the denominator shrinks toward zero and the mapped point races off to infinity, which is the same fact stated in algebra rather than in light and shadow.

How projection works

On our mapping section of the astonomy pages we have a tool that demonstrates projection and allows you to move around a sphere. A light stays at the top of the sphere; this is our projection point. Every point on the surface then casts a ray from that light down to the flat plane underneath, and where the ray lands is where that point gets mapped. The grid lines, the circles you add, the scattered stars: all of them are being thrown downward this way.

What is most important for our model is the circle. On most flat maps, a circle on a sphere comes out as an oval or a wavy curve. In stereographic projection, it stays a true circle, no matter where you put it. Slide one up toward the light, and its shadow swells outward across the plane; the only circle that breaks is the one passing through the projection point itself, which opens into a straight line running off to infinity.

This is the property that made the projection useful for two thousand years. Because circles stay circles, the lines of the sky, the horizon, and the paths of stars all project as clean arcs, easy to engrave in brass. That is the geometry on which an astrolabe is built.

Three properties of note

The three properties below explain why this projection remains popular for charting the sky. The first two are the reasons a star chart looks right. The third is the reason mathematicians care about the projection for its own sake.

Circles project to circles.

Great circles are circles whose center is the center of the sphere. The celestial equator and the ecliptic (the apparent yearly path the sun takes against the background stars) are both classed as great circles.

Photographic mosaic of the Moon's North Pole taken by the Lunar Reconnaissance Orbiter

Lunar North Pole Mosaic

NASA, GSFC & Arizona State University / Wikimedia Commons · Public domain

Small circles are circles on the sphere whose center is not the center of the sphere; lines of constant declination are small circles. In stereographic projection, both great circles and small circles project onto the flat plane as circles, which is rare among projections. As always in mapping there are compromises; circles near the center of the chart are accurate to size, but circles toward the edges are stretched out and appear on the map larger than they should be. The one exception is a circle that passes through the projection point itself, which projects to a straight line; mathematicians treat this as a circle of infinite radius.

For a star chart, this is what keeps the coordinate grid accurate. The celestial equator, the lines of constant declination, the ecliptic, and the arcs that make up constellation boundaries are all circles on the sphere, so they all arrive on the chart as clean arcs rather than the wavy curves a less forgiving projection would produce. Most equal-area projections do worse still, bending small circles into ellipses.

Angles are preserved

Another benefit of stereographic projection is that local angles are preserved, meaning a small constellation retains its recognizable shape on the chart. The grid of right ascension and declination meets at right angles on the sphere, and still meets at right angles on the chart. If two curves cross at some angle up on the sphere, their shadows cross at the same angle down on the plane. Mathematicians call a map with this property conformal.

The reason shapes survive is that, in any small neighborhood, the projection behaves like an accurate zoom. Projection can magnify a region, but it does not stretch one direction more than another, and it does not shear. Technically, the projection’s Jacobian at every point is a scalar multiple of a rotation, which is the formal way of saying the same thing: locally, just scaling, no distortion of shape. That is why a small constellation looks like itself even when its size on the page is wrong.

It is the conformal map of the sphere.

The third property makes stereographic projection the only mathematically conforming solution. There are countless ways to flatten a sphere, but if you insist on on preserving angles everywhere, there is only one map up to rotation and scale that works with a sphere minus a single point onto the whole plane. Stereographic projection is that map. Not a good conformal projection among several, but the only one.

1587 planisphere world map drawn by Rumold Mercator

Mercator Planisphere Map (1587)

Rumold Mercator / Wikimedia Commons · Public domain

This is where the night sky connects to one of the deeper ideas in mathematics. Treat the flat plane as the plane of complex numbers and add a single point at infinity, the very point the projection sent off the edge of the chart, and the sphere becomes what mathematicians call the Riemann sphere: the complex numbers wrapped up into a closed surface with nothing missing.

Stereographic projection is the bridge that identifies the two. On that picture, the transformations that move the complex plane around in the gentlest possible way are the Mobius transformations. Some of the Mobius transformations correspond to rotations of the sphere. Rotating the sky is the same act as a particular transformation of the complex plane. The shadow-casting trick that lets us draw stars on paper turns out to be the natural geometry of the number system itself, something the ancient astronomers could not have known they were reaching toward.

The trade-off

Area distortion is the price to pay: the farther from the projection’s center, the more area and scale are exaggerated. This is why star charts using stereographic projection typically show a hemisphere or less, and why stars near the horizon appear more spread out than they do in the sky.

So the projection trades away any honest sense of size in exchange for the circles and angles it protects. For a sky chart that is usually a fair bargain, because size is rarely what you are reading off a star map, and the stars whose size is most exaggerated are the ones lowest toward the horizon, where they are hardest to see clearly in the first place.

An ancient history

Stereographic projection has an ancient history. The Greek astronomer Hipparchus (~190-120 BCE) is credited with its discovery, though it is possible that earlier Egyptian and Babylonian astronomers used a form as well. Ptolemy (~100-170 CE) wrote about stereographic projection in his work Planisphaerium, describing how to use it to make star maps and astrolabes.

An astrolabe is a physical implementation of stereographic projection. Its rete, the rotating star map layer, is a stereographic projection of the celestial sphere onto a flat disc, allowing the user to solve astronomical problems such as measuring star altitude and telling time by the stars. During the Islamic Golden Age (8th-13th centuries CE), scholars, including al-Biruni and al-Tusi, refined the mathematics and built thousands of astrolabes.

Stereographic projection spread to the European continent as well. In 1569, Gerardus Mercator (1512-1594) created a new type of world map that used a cylindrical projection as well as drawing on portolan chart strategies. It was his son, Rumold Mercator, who then used the equatorial aspect of stereographic projection for a double-hemisphere world map in the posthumously published 1595 atlas. Stereographic hemisphere maps became common through the seventeenth century for the Eastern and Western Hemispheres.

13th-century illustration of Hermann of Reichenau using an astrolabe from Ashmole MS 304

Hermann of Reichenau with Astrolabe

Matthew Paris / Wikimedia Commons · Public domain

The projection never fell out of use; it only changed fields. Crystallographers plot the symmetry of crystals on stereographic nets, called Wulff nets, for the angle-preserving reason that served the astrolabe. It remains a working tool in cartography, and through the Riemann sphere, it sits inside complex analysis. The same construction keeps being rediscovered wherever someone needs to flatten a sphere without losing its angles.

Why choose this projection for the sky

The projection the ancients relied on is the same math we use today, because the problem hasn’t changed: how do we represent a curved surface on a flat one? For star charts, what matters most is that local shapes are preserved and that the coordinate grid of right ascension and declination remains clean and readable. Stereographic projection handles both well. Because circles project as circles, the grid lines of right ascension and declination stay as clean arcs rather than wavy curves. Because angles are preserved locally, small constellations retain their recognizable shapes. The edge distortion drawback matters less than it might seem. Distortion grows as you move toward the horizon, and the horizon is already the limit of what is visible. More elegantly, the projection point, where distortion becomes infinite, is the nadir, the point directly opposite the observer’s zenith, which is underground and off the chart entirely. The projection’s one flaw lands where we cannot see anyway.